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STENNA design wizard

AI powered virtual interior designer

The project was completed under the guidance of Ms.Nijoo Dubey. The complete project including but not limited to research, analysis, UI elements design, UX design and prototyping was completed within 24 weeks

Presented below is the summary of the Research.

The detailed work is protected by NDA and can be discussed in a closed interview.

Quick links

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Company Background

The company has a long standing in the wallpaper industry with over 40 years of experience, 20,000+ products and pan India presence in 50+ stores.

Presented work is part of my original research done during the 6 month grad project at STENNA Wallpapers Pvt. Ltd. (Delhi).‍

DESIGN PROCESS

I followed the following design process for the 30 week project. 

Only parts of the work are presented here because of NDA with Stenna.

Please contact me for the detailed version of the project.

Research
Phase 1
Analysis
Research
Phase 2
Ideation
Execution

Background

Research Plan

Interviews

Market Visits

Surveys

Competitor Study

Affinity Mapping

Client Persona

Cust. Journey

Comp. Benchmarking

Anti- patterns

SWOT

Scope of Project

Desk/Secondary research​

Shanon weaver model of communication

Chat bot use cases & benchmarking

AI & ML basics

Design Brief

Design Considerations

Initial Concepts

Entity- Relationship Diagram

Concept comparison

THE IDEA

Design Strategy

Info-Interaction mapping

UI element design

Hi- Fidelity Prototype

RELEVANCE

Increase in disposable income of urban and semi urban population, has lead customers to invest much more in lifestyle products.

Excessive choice and lack of selection aid in the industry, is leading to stagnation of products. 

Wallpaper industry has been on a constant rise since mid 90s, with TV and media influencing the audience.

Retailers and customers are unable to visualize some of the designs and hence end up making either a “safe” choice or an erroneous one.

RESEARCH PLAN
PHASE 1

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Surveys & Interviews

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"A tool to shortlist products online will help us"

Distributors & Retailers

Demographic identification

Competitor brand services

Client related questions

Semantics- words commonly used by clients to describe designs

Introduction to the idea of an online selection tool

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"Wallpaper depends on "mood" of the room and the house"

Architects & designers

​Process involved in decision making

Introduction to the idea of an online selection tool

Competitor brand - after sales services

​Designer- client interaction related questions

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"Information related to wallpaper isn't available"

End Customer

Demographic identification

Decision making process

Role of texture in choosing the wallpaper

Spaces with wallpaper and concerns about wallpapers

Visual questions with wallpaper swatches and rooms

Show full survey and results >

Field Studies 

Me and my colleague, Neerosha, went to multiple format stores in varied parts of Delhi-NCR to assess the different customer experiences and aesthetics.

We spoke to multiple retailers and distributors about their experiences with the brand and introduced the concept of a digital tool.

From our interviews and surveys, we found various discrepancies between client requirements and retailer's perspective on it. 

The in-depth analysis & strategy is under NDA, please contact me for the same.

Females are decision makers in 90% of homes

People bring pictures and ideas from Pinterest and google

Most people want in the range of Rs. 1500- 2500 per roll

RESEARCH ANALYSIS
PHASE 1

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First step towards affinity mapping

I started with all the key-points from the interviews and did affinity mapping to figure out the gaps in the supply chain.

Did affinity mapping and multiple touchpoints were found for UX strategy.

We were already aware of some of the gaps but the grounded qualitative research lead to a better assessment of the actual situation.

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Client- Retailer Interaction. Questions asked, decision-making process, time taken and issues
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The retailer and distributor perspective board- what they hear, do and see
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Other insights about customers and sales

Key Pointers

Some customers are well read on design styles, most have no awareness of design or quality

Catalogs need better categorization by spaces/ colors/ interior styles

Most clients have difficulty visualising various sizes and colors

The in-depth analysis & strategy is under NDA, please contact me for the same.

USER PERSONA AND JOURNEY

One major finding during our research was that more than one person is the decision maker in case of wallpapers. In over 70% cases, the lady of the house - wife, daughter, mother- decides upon the design and the men usually pay.
In recent times, more and more men are taking interest in elevating their lifestyle.
I have chosen 2 use case scenarios that highlight various issues in the retail chain and the opportunities using emotion mapping of end-customer.
In both cases, more than one person is influencing the decision and hence the role of both in each.

ADITI & AYUSH ft. Pluto

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Aditi & Ayush's journey mapping and opportunities. Click to enlarge

The contrasting duoSuneeta and Shweta

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Suneeta & Shweta's journey mapping and Opportunity. Click to enlarge

Re-articulated Brief

To design a digital tool based on AI (future), that would aid in wallpaper selection to the end user. The goal is to make the decision making process more convenient for the end user by re-evaluating the role of all stakeholders at each stage.
The driving idea being a bridge between Stenna and end-user since retailers/ distributors would up-sell "safe" design choices to maximise turnaround and minimise churn- leading to dead stock.

Further Strategy and Design process involved is bound by the NDA with STENNA. Please contact me for the same.

Mid-fidelity prototype

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